DEV Stalker #45

Til de mere lore interesserede derude. Her er lidt fra Alexander Freed, Senior Writer og Managing Editor hos Bioware, som skriver om samarbejdet og kommandovejen på henholdsvis den mørke og den lyse side. Altså forholdet mellem Jedi's/Sith og de to siders militær.

Jedi do not receive any military rank or authority simply by being Jedi. If a Jedi is involved in a military operation, his or her position is essentially determined by the Republic authorities involved--a general might request a Jedi advisor when going up against a Sith Lord, but turning command of an entire army over to even a Jedi Master would be a rare decision. Jedi expecting immediate cooperation from Republic military personnel may get it--even in these relatively dark times, many people still honor and respect the Jedi--but such cooperation is ultimately voluntary.

There may be a few Jedi out there with military ranks, but they've earned them specially.

Sith, of course, are a completely different matter. Sith aren't technically part of the military hierarchy, but they are the undisputed rulers of the Empire. Their commands are to be obeyed. (But this doesn't mean an apprentice just out of the Academy can go around Force-choking Moffs. The military might not take action against an unruly apprentice, but his master sure would--and if she didn't, she'd be hearing from the Dark Council.)

Mange har spekuleret om hvorfor Imperial Agents virker som en af de mindre populære classes, og Bioware er da også blevet beskyldt for at det er deres egen skyld, da de ikke har promoveret den mere. Men i fredags fik vi så "Imperial Agent progress Video", og så tror jeg da vist lige der var nogle der blev lidt mere tændte på den class.

Desuden har der været en masse oppe og vende på de oficielle forums vedrørende Imperial Agents advanced class Sniper. Vi har fået nogle detaljer som skulle klargøre nogle spekulationer fra swtor.com brugere. Her er det Georg Zoeller der har besvaret en tråd om dette:

No, a Sniper in cover cannot be charged with Force Leap. Yes, your warrior will have to move into melee range to engage the Sniper (or use ranged abilities like saber throw).

 

Marksman specced snipers specifically are a very defensive class.

You rarely see them leading the charge onto an objective, but they are masters of area denial. It's not just that you have to bridge 35 meters to them, with them getting the alpha strike. They got tools that will temporarily root you (Leg Shot), the force of impact from their Ambush ability pushes close range enemies back and their cover generator is fitted with the a pulse detonator that pushes attackers out of melee range (Cover Pulse). They can also become faster and faster the more they hit you (Sniper Volley). And did I mention that they can call down a powerful orbital satellite strike to protect the area around them?

 

You really don't want to charge these guys head on. Just like what I said about a Sage going into close range combat with a Melee DPS class, charging a good sniper head on alone will likely result in you dead on the ground and the Sniper mildly irritated.

How is it balanced? Carefully... We force you to be smart about moving into the area protected by these guys. If you're not smart about it and think you can charge into the fray, that's the wrong class to try that on. Their weakness is the fact that their most powerful abilities require them to be entirely static, that they have little ability to kite or establish range against a close range attacker.

 

You want to sneak up on them, distract them or eject them from cover (there's a very limited number of abilities that can do that), utilize environmental features to avoid line of sight, hit them with long range DOTs and wear them down, or gang up on them. If you manage to catch them close range without having lost too much of your health, they are in a lot of trouble and without Stealth generator or any kind of active escape ability, they are likely dead.

 

Det var det eneste nye fra sidste uge. Ellers har vi jo fået en masse spændene andre nyheder, som dog ikke er under DEV Stalkeren. Læs evt. om Early Acces detaljer, Server typer, og så er guild HQ rykket i fase 3.