Gamescom '11: Twitter Q&A med Reid og Amatengelo

 

Bioware har holdt en Q&A via Twitter, hvor Stephen Reid og Gabe Amatangelo har svaret på spørgsmål folk havde til Star Wars: The Old Republic.

Q: (Phantys) “Are purple lightsabers limited to the Sith?”
A: (Amatangelo) No purple lightsabers are not limited to the Sith.

 

Q: (Att1cusPh1nch) “Will we be able to test in-game guild functions during the beta weekends?”
A: (Reid) Yes you will be able to test Guild functions, it is part of the reason we want guilds in testing.

 

Q: (MarkAM93) “I was wondering if the loot bags for defeated bosses are a operation only thing, or are they included for flashpoints as well?”
A: (Amatangelo) We’re considering the possibility of loot containers for Flashpoints, but no final decision yet.

 

Q: (internet_champs) “Is your team designing hard-mode operations with more of a challenge in mind or more towards accessibility for all?”
A: (Amatangelo) Operations in ‘hard mode’ will require proper co-ordination and team work from all group members!

 

Q: (Mad_JaviPH) “How long do you need to wait until repeating an Operation? One week like other multiplayer games? Thanks  ”
A: (Amatangelo) The length of time for an Op lockout will be on a case-by-case basis, but Eternity Vault is currently 1 week.

 

Q: (slambit) “How does BW look upon players killing quest npc’s to block pve players on pve servers?”
A: (Reid) Players cannot kill other players’ mission-giving NPCs.

 

Q: (joshuajamesbh) “Are Operations only limited to normal mode and hard mode or will there be more than two difficulties?”
A: (Reid) Yes, we’re in the process of working on additional difficulty modes for Operations.

 

Q: (Berkilak) “Could you provide detail regarding whatever PvP advancement system is in place?”
A: (Amatangelo) Quick answer – we have a Valor Rank system, players earn valor in PvP to rank up. Higher ranks unlock stuff.

 

Q: (Bel_Garan) “Will we see a pre-launch character creation tool like Bioware did with Dragon Age:Origins?”
A: (Reid) A pre-launch character creator is not currently planned.

 

Q: (Xuijing) “The game is released in limited numbers.Is this generally limited or more per area?I.E Having 90% of US playing, 10% rest of world.”
A: (Reid) Varies by area, but we can’t talk about specific numbers. Nowhere near the ratio you’re suggesting.

 

Q: (MrWarlock_) “With the beta weekends in September will the European contingent be gaining access beta at the same time as those in the USA?”
A: (Reid) EU folk will be playing in September, however large scale ramp will happen in US first, then EU close after.

 

Q: (libchh) “Hi! Any chance you’ll change the animation of the Project ability? Any form of telekinetic mumbo would be more appealing…”
A: (Reid) Check today’s Huttball video update carefully. Like, frame by frame.

 

Q: (DHCatalan) “When you design Operations, what are your main inspirations behind the content. From a functional & artistic perspective?”
A: (Amatangelo) Our main inspirations are the original trilogy (with a KotoR flair!)

 

Q: (mantas91) “Will Operation of 16 people give more/better reward than the Operation with 8 people”
A: (Amatangelo) There will be more rewards for 16 players than 8 -pretty much double- but ‘better’ is reserved for hard modes.

Kommentarer

Posted Fredag 19/8-2011 - 23:52
[quote=Q&A]Q: (Xuijing) “The game is released in limited numbers.Is this generally limited or more per area?I.E Having 90% of US playing, 10% rest of world.” A: (Reid) Varies by area, but we can’t talk about specific numbers. Nowhere near the ratio you’re suggesting.[/quote] Det svar gør mig lidt rolig =)
Posted Lørdag 20/8-2011 - 20:59
Q: (Bel_Garan) “Will we see a pre-launch character creation tool like Bioware did with Dragon Age:Origins?” A: (Reid) A pre-launch character creator is not currently planned. Hmm, jeg troede nu ellers at det lige netop var planen, med det guild tool og alt. Jeg troede at vi alle kunne lave vores char pre-launch, så vi startede på releaseday, og alt var klart med guild osv. Men åbenbart ikke :(
Posted Lørdag 20/8-2011 - 21:11
Det kunne ellers være nice =D specielt for os RP'ers